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AI Insights · Timothy · March 2022

Top 5 3D Realistic Games in Belarus - Q1 2022

Discover the performance trends of the top 5 3D realistic games in Belarus during Q1 2022, including downloads, revenue, and active user metrics.

Top 5 3D Realistic Games in Belarus - Q1 2022

In Q1 2022, the top 5 3D realistic games in Belarus showed diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared on a unified platform, combining data from both iOS and Android. All data is sourced from Sensor Tower.

Race Master 3D - Car Racing by SayGames LTD saw varying trends in weekly downloads and revenue. Weekly downloads started strong at around 24K in early January but gradually declined to approximately 11K by the end of March. Revenue peaked mid-January at $30 and showed fluctuations throughout the quarter, ending at $5 in the last week of March. Active users remained relatively stable, peaking at around 66K in early January and ending the quarter with approximately 54K.

Standoff 2 from AXLEBOLT LTD experienced a significant drop in weekly revenue, starting at $52.6K at the end of December and declining to $6.6K by the end of March. Weekly downloads were relatively stable, hovering around 10K to 13K throughout the quarter. Active users peaked in mid-January at nearly 470K and saw a gradual decline, ending the quarter at approximately 403K.

PUBG MOBILE, published by Tencent Mobile International Limited, showed a mix of trends. Weekly revenue fluctuated, peaking at $17.4K in late January and ending at $9.4K by the end of March. Downloads were relatively stable, starting at around 11.4K in late December and ending at approximately 10.7K. Active users increased from 141K at the end of December to about 195K by the end of March.

Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had a notable peak in active users, reaching nearly 213K in late January. Weekly revenue saw a gradual decline from $4.6K at the end of December to about $1.8K by the end of March. Downloads fluctuated throughout the quarter, starting at 8.9K in late December and ending at around 4.7K in late March.

World of Tanks Blitz™ from WARGAMING Group Limited experienced a significant peak in weekly revenue at $83.6K in late December, which then declined to about $13.7K by the end of March. Weekly downloads remained relatively low, starting at approximately 10.1K and ending at around 5.6K. Active users peaked mid-January at nearly 150K and saw a slight decline, ending the quarter at about 112K.

For more detailed insights and analytics on mobile app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022